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Isotopic approximations and interval solids

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dc.contributor.author Sakkalis, T en
dc.contributor.author Peters, TJ en
dc.contributor.author Bisceglio, J en
dc.date.accessioned 2014-06-06T06:46:02Z
dc.date.available 2014-06-06T06:46:02Z
dc.date.issued 2004 en
dc.identifier.issn 00104485 en
dc.identifier.uri http://dx.doi.org/10.1016/j.cad.2004.01.008 en
dc.identifier.uri http://62.217.125.90/xmlui/handle/123456789/2769
dc.subject Ambient isotopy en
dc.subject Computational topology en
dc.subject Interval solids en
dc.subject Offsets and deformations en
dc.subject Reverse engineering en
dc.subject Surface reconstruction en
dc.subject.other Algorithms en
dc.subject.other Animation en
dc.subject.other Approximation theory en
dc.subject.other Computational geometry en
dc.subject.other Computer graphics en
dc.subject.other Computer simulation en
dc.subject.other Mathematical models en
dc.subject.other Perturbation techniques en
dc.subject.other Reverse engineering en
dc.subject.other Topology en
dc.subject.other Ambient isotopy en
dc.subject.other Computational topology en
dc.subject.other Interval solids en
dc.subject.other Offsets and deformation en
dc.subject.other Surface reconstruction en
dc.subject.other Computer aided design en
dc.title Isotopic approximations and interval solids en
heal.type conferenceItem en
heal.identifier.primary 10.1016/j.cad.2004.01.008 en
heal.publicationDate 2004 en
heal.abstract Given a nonsingular compact two-manifold F without boundary, we present methods for establishing a family of surfaces which can approximate F so that each approximant is ambient isotopic to F. The methods presented here offer broad theoretical guidance for a rich class of ambient isotopic approximations, for applications in graphics, animation and surface reconstruction. They are also used to establish sufficient conditions for an interval solid to be ambient isotopic to the solid it is approximating. Furthermore, the normals of the approximant are compared to the normals of the original surface, as these approximating normals play prominent roles in many graphics algorithms. The methods are based on global theoretical considerations and are compared to existing local methods. Practical implications of these methods are also presented. For the global case, a differential surface analysis is performed to find a positive number ρ so that the offsets Fo(±ρ) of F at distances ±ρ are nonsingular. In doing so, a normal tubular neighborhood, F(ρ), of F is constructed. Then, each approximant of F lies inside F(ρ). Comparisons between these global and local constraints are given. © 2004 Elsevier Ltd. All rights reserved. en
heal.journalName CAD Computer Aided Design en
dc.identifier.issue 11 en
dc.identifier.volume 36 en
dc.identifier.doi 10.1016/j.cad.2004.01.008 en
dc.identifier.spage 1089 en
dc.identifier.epage 1100 en


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